Goodbye, Mr Frostheim

So news has now spread around that Frost is officially hanging up his writing… pen?.. typists fingers? and will no longer be blogging, not just on scattered shots over at wow insider, but also at the beloved Warcraft Hunters Union.

Frostheim seems like he did indeed develop a large fanbase, and with that came plenty of haters – I personally was a fan of Frost’s humor and the amount of effort he put into the development of the hunter community. I am not against saying he was a large contributing factor to why I began blogging (and also why I became so attached to my hunter!)

I was lucky enough to be in contact with Frost pre-MoP to ask him a few questions, the result of which was Frosticles- the Frostheim experience in my hunter interview section, if you haven’t read it yet, I highly suggest checking it out!

He shall remain in the game, and I wish him the best of luck with all of his future projects. I will always pay my dues :)

Here is Frostheims farewell post – good read

I miss the internets…

Luckily I am back at work after a fantastic two weeks off (yay for being a teacher), as I currently have no access to the internet apart from my smart phone (at home)…. AND IT IS TERRIBLE, I TELLS YA!

The dire situation arose like this;

I recently moved to a new place with a good mate, this move took place the Friday leading to my school holidays. Pretty much in my mind things were supposed to go a certain way…

– Move to new house, remember to bring food
– Set up couch and TV, buy beer fridge
– First thing Monday, ring up a ISP and sort out some sweet internets for all my gaming and online needs (lol.. ‘online needs’.. this is strictly PG, I promise)
– Enjoy two blissfull weeks of bachelor-esque glory with beer, video games, and a monumental amount of WoW play time
– Eat a few burritos

Pretty much my holidays were set, who doesn’t like holidays??! it is truly a great perk of being a teacher (as most people bring up), and trust me when I tell you: regardless of what anyone else says, they are justified. I ran into one very painful wall while trying to fulfill my plans.

Those dang ex tenants (and also crappy systems set in place by ISPs)

The previous tenants had not cancelled their line to the house, there was no internet available for me to mooch off (totally illegal, but I was getting desperate) yet the line was still there. This meant that I would have to give proof of my occupancy, and wait for that to resolve with the other ISP. This took THREE WEEKS. I cannot understand (nor do I want to) the complete fuck around this must have been. A total shit-storm of communication. I talked to one polite gentleman about everything about two weeks ago, and he assured me that everything would be sorted by the 29th of July. I rang up on the Friday before this just to make sure everything was running smoothly.. but no, my hopes and dreams were to be dashed again.

My Friday conversation eventuated in a different employee telling me that the line was ready that day (hooray, right? WRONG!). They now had to apply for an ADSL line.. which would take another 5-7 working days.. and considering that would most likely not be processed until the Monday I had hoped everything would have been done and dusted… you can understand my frustration.

I would say I am addicted to the realm of ‘online’, and I am not ashamed. I use Steam, I avidly play World of Warcraft, and I also use the web like most people – shopping, social networking, information, YouTube-ing funny cat videos while drunk, etc.

I have missed my raiding, not to mention the amount of Hunter changes I have had wanted to write about!!!

With 5.4 about to hit, and the final raid of the expansion, I am hoping to have some better coverage on this site, HOPEFULLY with the return of some hunter videos with awesome tips/tricks.

I bet my logs have been destroyed by now.. FOUR WEEKS OFF, DANG IT!

Peace out!

Random complaints

With changes comes opinions about changes… this is probably the most obvious comment I have ever written…

Now every now and again I scroll through the WoW forums (particularly the hunter forums) and see what the community is up to – or more accurately, what the community is currently complaining about. What I have found to be an inevitable constant with the posts is that people seem to never be happy, and I guess that is the nature of such a dynamic game, and with the two big aspects of PvE and PvP being at the forefront of discussion, balance and output seem to be a big issue.

One of the most recent posts that sparked my interest was a post regarding some changes to mend pet. The poster viewed the datamined information, and immediately cried that the sky was falling. Rygarius was quick to enter the fold and confirm that the datamine was indeed inaccurate, and the change is actually a buff to mend pet. The thread continues on with some useful PTR feedback/comments, but then descends back into anecdotal expectations of gameplay;

Threat is a constant issue. Growl and Thunderstomp combined don’t always keep or hold threat. Less of a problem for BM since pets get more threat via damage. Really problematic for Survival and Marks.

Currently killing groups of mobs in Barrens: I have to pre-Misdirect to the pet. Try to hit as many as possible with both Glaive Toss and Multi-shot to get all the initial threat on the direhorn. I frequently still pull aggro off anyway. So I try to Misdirect before any Multishot or Glaive. And periodically have to switch targets and misdirect via Arcane or Explosive shot.
With hard stuff like say Warscouts, I have to spam Misdirect/Mend Pet constantly to keep aggro on the pet and keep it alive. This is all on live, mind you.”

Now let us break this down..

The person who is posting this comment is complaining.
The complaint is regarding hunters performance on live, specifically pet survivability and threat generation/maintenance by their pet… Yet they are referencing killing groups of mobs.


Cmon dude (or dudette), it doesn’t take an in depth analysis to really see what the problem is here.. You are pulling too many mobs and expect that you should just be able to sit them all on your pet with your pet having no issues, also while you aoe the mobs.. This is just foolish.

“I have to pre-Misdirect to the pet”.. welcome to pre-pull mechanics. They comment that they have to continually MD different targets, why not focus one mob after the pull with your pet’s growl autocast on? Then you would avoid aggro issues on whatever you are killing.

Expecting to be able to AoE everything without a care in the world, or without having to react to what you are attacking, and then complaining when aggro falls off your pet is just stupid. This is Mists of Pandaria, not WotLK dungeons.

Play a squishier class and try and pull as many as possible.. we happen to have some of the best utility for soloing in the game, yet using MD and multishots aren’t the golden boys of soloing. What about traps, feign, talent cc, and kiting? Are the multitude of buttons that people have been complaining about this year suddenly disappearing?

And another post on the same thread:

I want my pet to handle more than one mob without me getting ready to FD and Revive it. Even then one mob has me spamming Mend Pet now. Heck, when I level an alt I actually use Feed Pet after mobs one or two levels higher. I don’t want to be able to go out and solo world bosses or have it boss tank, I just want it to live long enough handle a few mobs in PvE and not be killed as fast in PvP.”

If you are having problems handling one mob in PvE at lvl 90, then I am afraid you most likely have a gross gear problem. A single mob for a level 90 mob with even the older LFR gear is not an issue. As for the point of having problems while leveling an alt (and this goes for when you are at max level as well), what is this obsession with making your pet a meat shield? YOU CAN KITE A MOB!

I feel (and this isn’t the first time this issue has surfaced) that the simplistic design approach that World of Warcraft has taken has resulted in ignorant and to a point ‘bad’ gameplay by the general populous. Now I still believe that high rated PvP and heroic raiding require good play, and those aspects of the game are far from simplistic (as well as other aspects of the game requiring some dedication, such as extreme soloing). There are way to many players bringing their opinions forward that are just not playing correctly, and calling foul. It will reach the point (if they take these sorts of comments seriously) that you will just send your pet in and sit back while afk-autoshotting (as so many classes like to point out we do). How about executing the priority shots to a better standard (does not have to be perfect), or actually having the expectation that you may need to PULL aggro and KITE a mob once and a while, at least while you hit mend pet and allow some ticks to get off without your pet taking constant damage. Ever heard of pet abilities? Cower is fantastic. Not enough? Get a turtle! Bad at kiting? Grab a spider!

Does no one remember distracting shot?! IT CAN BE USEFUL!

Even though it seems like it, I am not attacking these individuals directly – I am more just addressing the ridiculous amount of complaints that do not seem to be thought through. Just because you can post on the forums, doesn’t mean you should.

Like, seriously, make a blog and whinge like the rest of us.

Just.. No.

So while my surface analysis of the upcoming PTR changes continue, we have been hit with (an unavoidable, to a point) a pretty significant nerf.

Well. Shit.

Let me start by saying it is good that they are looking at readiness. It was provoking so much QQ amongst the PvP player base since it became baseline. It is indeed powerful, and with the burst of BM, doubling up has been kind of silly (although amazingly fun). I understand that a nerf to the damaging abilities affected by readiness is a move in the right direction for PvP.

Now that I have put ^that^ out there, let us look at the real implications. In PvE we have some issues – getting double crows/Black arrow up on targets, doing back-to-back Bestial Wraths, back-to-back Chim/Exp shots… All gone. Most of the hunter community on the Blizz forums are pretty confidant that a buff is coming to compensate, and if implemented right that will result in a buff overall, as sustained damage being buffed will negate the loss of slight, small-window burst. Overall? I am not happy, but I will deal.

Now PvP. For those who are familiar with me, I do enjoy PvP, I just don’t commit a lot of time to it (and when I did, it was generally random BGs). However my track record is not the worst, and I have played long enough (and, dare I say I believe I am skilled enough at the hunter class) to know that this is a significant nerf to PvP – not just on the burst front.

Burst is not the only way to kill people – good PvPers don’t need double BW to destroy someone, so leaving ‘defensive’ abilities (plus our one and only universal hunter CD rapid fire) on readiness makes sense right? of course it does. The nerf, however, does not include significantly important abilities;

Masters Call, Silencing shot, Scatter shot, Traps, Binding shot, Wyvern sting (god forbid you run around with that bad boy over silencing this patch). How are these not defensive abilities that should be covered?

I really hope this is one of the changes that is still in the early stages, as these IMPORTANT abilities really need to be part of readiness. So you can’t KC twice in a tiny window of time, get over it – however using a THREE MINUTE CD to fire off two silences that have such a long CD themselves these days is not an unrealistic expectation. Readiness is (and should be) a utility CD, not a DPS one [the PvE’r in me is hating on this paragraph right now] and if it is GOING to be a utility ability, it has to affect all appropriate spells.

Quel out, dawg.

Interesting changes ahead

The 5.3 patch notes can be found here

5.3 has landed, and as I prepare to log in tonight and once again begin the heroic progression in ToT, there are a few changes that have been made that I would like to reflect on/

First of all – a buff! YES, that is right…. a BUFF!

Aspect of the Hawk now increases ranged attack power by 25%, up from 15%.

Aspect of the hawk/Ironhawk will now increase our AP by a further 10%. Now this may be a slight tweak to bring us further in par with hard hitting locks and other classes, after all; in a 25 man heroic setting it doesn’t look like we are fairing too well. From a purely anecdotal and personal standpoint, I think this is great. There are a few fights where I am not sitting too badly amongst my team dps ranks. There are a few fights when we can hold our own (in a 10 man setting, of course – I don’t have experience in current heroic 25 man), yet there are some fights where we get utterly destroyed. I look forward to testing out this slight buff and seeing the effect it has on my own personal dps.

A brief (and I mean BRIEFanalysis of raidbots can quickly see where we approximately sit in terms of dps on particular fights, as well as a general ‘overall’ rank.

Overall median dps in 25 heroic

Overall median dps in 25 heroic


Hopefully I can do a better analysis in a few days (before we get too much WoL data with the new changes). We aren’t sitting very well in the heroic 25 man standings, I chose to look at the median dps, as this negates any outliers that may skew the data. Obviously such an overall view is very superficial, and doesn’t reflect the performance on a fight-by-fight basis, and there are a lot of 10 man heroic teams out there that this may not be relevant for!… yet this is still an interesting starting point to see how we may change in the coming weeks with this slight buff.

The only other change I have been mulling over (that I really care about) is the change to Binding shot. As a predominant PvE’er, losing this utility shot is not a great change. They could have reworked intimidation some other way to counter BM control. The best choice would be to make silencing shot baseline and remove intimidation :P
I’ll save that can of worms for another day..

Wish us luck pushing heroic twins!


Coming late to the button-bashing party

The last month or so has seen a massive increase in hunters beginning to take notice at the amount of abilities we have, mainly after reading Ghostcrawlers opinion on the matter. After playing my hunter for so long, I find it weird that some people are all of a sudden bringing up that we have too many buttons.

To a point I can concede that we have a fair few abilities, however what makes it to the point that it is ‘too many’. I feel with the proper practice within the game, as well as a good understanding of keybinds and macros, the daunting task of finding a home for all of your abilities shrinks drastically.

Assign keybinds via the in-game menu

Assign keybinds via the in-game menu

I use shift as a button modifier, and cannot recommend it highly enough. I use control as well, but not as frequently. Having things like multishot (which quite frankly, even though being our main aoe, is a situational ability that depends on the amount of adds present*) bound to a shift-modified button can drastically lower the rent space of your keyboard. I have mine bound to Shift+2, and find that it is perfect for maintaining a tight switch between aoe and single target. I find R, T, F, and G to be great locations for some of your instant cast abilities – although it is all about being comfortable with your own play and keybinds. No matter what anyone says, at the end of the day there is no ‘right’ way to bind your keys (however spreading them far in hard to quickly reach spots is obviously a no-no..), everyone is different.

*obviously you would use multishot a lot in heroic dungeons, yet in a raiding environment you don’t need to multishot on every fight)

Macros can be your friend. Some abilities can be placed on the same bind (such as Bestial Wrath with a number of other abilities, depending on what you prefer. I macro mine with A Murder of Crows to compliment the damage increase). A widely accepted notion is to macro all of your ‘large CDs’ together – and that is fine for anyone starting off. Some macros in particular will work better than others, and I suggest looking into the various guides found around the interwebs (try searching through the WoW forums as a starting point).

Open up the macro menu by typing "/macro"

Open up the macro menu by typing “/macro”

The last point I have towards the influx of abilities refers to your hardware- I don’t think you should go out and spend copious amounts of cash to play this class to the maximum, yet I could see how having these can present a quality of life improvement. I personally use a basic keyboard, and a cheap mouse that has 2 extra buttons – one on either side. These are far from top of the line (gaming wise), yet I seem to be able to maintain a decent level of play. The mouse alone is something that I find a godsend – the extra two buttons allows for 2 extra macro/keybind homes, taking the total number of abilities I facilitate with my mouse to about 9 (if memory serves me right). It is possible to have more or less, but I find having certain abilities literally at my fingertips as a bonus. One example of a bind to my mouse is Disengage. Considering most progressed players steer their character with their mouse, having disengage bound to the mouse in particular helps me to use it more accurately as a movement ability.

As they look into some abilities, hopefully they will tweak as necessary, but don’t go overboard culling our tools just because some people are carrying on about the massive amount of buttons (predominantly after one developers comment).

Stay classy (mainly hunter-classed)

And MM is tweaked yet again…

Bliz have recently released a few class updates on the PTR for 5.2, with one particular change being directed at the best class in the world… of warcraft.. (us)

 Hunter (Forums / Skills / Talent Calculator)

  • Aimed Shot cast time has been lowered from 2.9 to 2.5 sec.

With MM getting a small change, it says to me that they understand that MM is not performing as well as the sims indicate. Dare we dream of a return of the best (yes I said it, the BEST) spec for our class?

I would have to have a look into some of the top parses to determine if hunters really aren’t using AiS much, and the lower in cast time is to address the lack of use of MM’s (let’s face it) ‘signature’ ability… *note, I do know what Chimera shot is, but AiS is the big hitter, or at least it should be imo*


Mogu’shan Vaults Heroic Compendium

With heroic Mogu’shan Vaults under my belt for the last few weeks, I feel it is time to throw up some encounter specific tips and tricks for this plethora of bosses :)

This was thrown together a tad quick, and I will add anything I forgot when I browse over my handywork tomorrow. I will also update/tidy this as I see fit :P I will add in a talent choice/glyph choice soon <3

Feng's hangout, pretty rad dude

Feng’s hangout, pretty rad dude

Stone dogs

spec of choice: Survival
Heroic mode notes:

  • Posthaste can provide a needed speedboost while running tiles; however, I suggest taking crouching tiger, hidden chimera if Cobalt is up.
  • Masters call removes the petrification debuff, so can be useful if you are running the tiles later into the fight and are becoming slowed.
  • Deterrence completely negates the Cobalt bomb explossion and consequential root. Try to clear as much as possible for the raid.
  • Make sure you keep rolling a multi shot onto the two dogs you are targeting
  • Try to maximise Readiness by using aMoC on a dog right before, as well as a BA – have both rolling as the tile stacks increase.

Fengizzle ma Nizzle

spec of choice: BM
Heroic mode notes:

  • Deterrence works on a myriad of abilities here, including arcane velocity and epicentre. It is pretty minimalistic in movement, so I suggest picking up crouching tiger hidden chimera to be able to take the pressure off your healers where applicable.
  • When the adds come out in his shield phase, make sure you have a frost trap up where the raid is stacked.
  • The adds can also be affected by binding shot, and if your raid aoe is low, it would be advisable to pick this talent up.
  • If your raid aoe is REALLY low, I suggest running survival for this fight.
  • Survival overall is a fine option, but the majority of the fight is single target, and thus BM is the best choice.
  • Disengage for movement where applicable – including after arcane velocity, to drop wildfire, to move away from the shield before adds.
  • You can also use deterrence to soak lightning fists if you do not have an alternate option.


Spec of choice: BM
Heroic mode notes:

  • You want as much time in the ‘real world’ as possible to maximise your boss damage.
  • Try to utilize your explosive trap if you go to the spirit realm, as well as micromanaging your pet onto the severer of souls.
  • Line up your glaive tosses in the spirit world to maximise damage, and try to serpent sting a few before heading back to the real world.
  • You can use spirit mend in the spirit world for extra stacks of the damage buff if you are lucky enough to be using a spirit pet.
  • Deterrence can help the healers if damage gets a bit too high when you are voodoo’d.

Reset Kings (so glad they hotfixed that..)

Spec of choice: BM
Heroic mode notes:

  • You are able to go all out at the start, so feel free.
  • Deterrence can block the flanking orders if you get in a tight spot.
  • Micromanage your pet to easily swap between bosses (if two are up and one is putting up a “NO DO NOT ATTACK” shield/buff)
  • You can use Bestial Wrath to get out of pinning arrows ASAP, allowing you to run around with an arrow stuck to you which people will still kill regardless that it does no harm…
  • You can tranq off Meng’s delerious buff, as well as Zian’s shield of darkness, however I would refrain from doing this just in case you set the shield off.
  • You shouldnt have too much trouble with cowardice stacks, but just be wary not to go insane on Meng.


Spec of choice: BM
Heroic mode notes:

  • Stand on the edge of the circle so you can simply jump and reset your buffs.
  • During the spark phase, get in a similar position relative to your assigned spot and throw an explosive trap near the spark spawn point.
  • Make sure you are full focus and then switch your pet asap and get a KC off. Do not waste a focus on a sting, just use as many instants as you can before needing to cobra.
  • The later ones are the ones to use your CDs on (BW etc) as they are much slower early on.
  • As pillars come up switch asap, helping as needed (try to be between two pillars) after they drop you can focus a single add (try not to aoe unless your tank has a comfortable lead with threat).
  • As soon as the fight reenters phase one, disengage back to position and resume pwning face. Rinse and repeat, but save big CDs for the final “stack and burn” phase (Stampede/crows etc).
  • In my group we had trouble with me deterrence soaking the big add explosions (it was unreliable, unsure if this is rectified now), so try to avoid it if you can and focus on maximising DPS

Willies of the Emperor

Spec of choice: Survival

Heroic mode notes:

  • we are actually a major utility on this fight, don’t expect to be destroying the meters (if you are, your guild is nice and isnt making you kite and soak).
  • Survival with entrapment makes this very easy, with chain Frost – snakes allowing easy control.
  • Pick up binding shot but try not to use it early when everyones stuns (and your traps) are going off.
  • Keep your pet on passive and throw it on one of the main bosses to maximise uptime.
  • If you have to, disengage over and throw a concussive shot on the courage.
  • With crouching tiger hidden chimera you can soak every second set of rage sparks, with readiness being used primarily as a defensive CD for an extra soak, rather than to max dps.
  • If you DO have to use readiness for a soak, throw up Crows on a boss, readiness then get it up on the other. Same with Black Arrow.
  • Try to keep stings up on the boss, but your main focus is controlling the adds – your raid team will thank you for it.

    Yeah, that's right.

    Yeah, that’s right.

MoP Hunter pre-raid gear (version 1.0)

So after the dust settles on the marathon of levelling (yes, I shall be one of ‘those’ people who are going to stay up all night playing a game.. an AWESOME game! – in your face!) the first thing I will do (in game that is, I’m sure there will be sleep to be had, food to be eaten etc) is start to grind out my gear in preparation for the following reset when the first raid (Heart of Fear) will be unlocked.

There are some good gear lists floating around where you can see all the gear that will drop for hunters, or just all decent gear – and that is all well and good, but I like to structure lists (if not for this blog, than for myself) so I can see where I need to go, what I need to kill, and what I need to wear.

SO! here it is, the first draft of my pre-raid gear (note; this is not a best in slot list for MoP, it is pre raid).

*Just as another note, there is a quest reward neck piece [yet that will be a chunk of questing to get to it] that is epic and quite tasty, there are also some crafted items I don’t cover and I don’t include any of the valor-rep items. This is a list to dungeon grind.

Helm – Swarmcall Helm

This baby has it all, crit strike in the secondary stats and a meta socket (not to mention, the other gem slot is red, and the socket bonus is 180 agility – not too shabby).
It is dropped by Commander Ri’mok in Heroic Gate of the Setting Sun

Neck – Scorched Scarlet Key

A neck piece is a good place as any to start getting some o’ dat hit and expertise we will be required to have for raiding. The item is available from Flameweaver Koegler  in Heroic Scarlet Halls

Shoulders – Harlan’s Shoulders

Nice mix of mastery and crit for the secondary stats and a red socket with a crit socket bonus. This can be dropped by Armsmaster Harlan (they are his shoulders after all) in Heroic Scarlett Halls

Back – Aerial Bombardment Cloak

A nice splash of hit and crit make this my choice for cloak pre-raid, it drops off General Pa’valak in Heroic Siege of Niuzao Temple

Chest – Galedodger Chestguard

There are a few chest pieces to chose from, and another good choice would be Deadeye Chain of the Golden Lotus – however the red socket and +60 agi socket bonus makes this my personal pick; so throw this bad boy on your chesticles. Pick this up from Wing Leader Ner’onok in Heroic Siege of Niuzao Temple

Wrist – Bladed Smoke Bracers

Getting more expertise mixed with crit will hopefully make sure we don’t have to be over-the-top with reforging.. either way, nice amount of agi and crit on these

Look at this poser trying to be me, not to mention the lurker in the background

bracers; dropped by Sha of Violence (must be one of the ’50 sha-des of grey’) in H Ahn’Qiraj

Hands – Archer’s Precision Grips

decent set of gloves with expertise on them to get ever closer to that magic cap. Dropped by Commander Vo’Jak in Heroic Siege of Niuzao Temple

Belt – Impaler’s Girdle

You have to keep your pants on when getting down to business (raiding business, not sexy time business… with sexy time belts just get in the way) and what a better way to do that then using the Impaler’s Girdle. More expertise (you can see I have thrown that priority up there, can always reforge excess to hit) and a nice chunk of crit. Dropped by Striker Ga’dok in Heroic Gate of the Setting Sun

Legs – Hopping Mad Leggings

Easily one of the best item names we will deal with early on in the expansion, make sure you throw these ‘cranky pants’ on to cover your shame while enjoying the hit and crit stats. Also has a yellow socket with a +60 crit socket bonus, so the crit just keeps going up with deadly-esque gems. These bad boys drop from Hoptallus in Heroic Stormstout Brewery.

Feet – Treads of Fixation

Some boots were made for walking, and some boots were made for Christopher Walken. These boots were made for stompin’. More hit and crit round out the secondary stats, as well as a red socket awarding a +60 agi socket bonus. Tres bien. Walk over and knock them off Raigonn in Heroic Gate of the Setting Sun.

These are not the boots we are looking at, yet still probably hunter loot.

Rings – Signet of Dancing Jade and Pulled Grenade Pin

Expertise/crit and crit/mastery respectively, this duo will help to hit those caps while delivering some punch. Pimp out yo’ hands by picking up the Signet from Liu Flameheart in Heroic Temple of the Jade Serpent, and the Grenade Pin from Saboteur Kip’tilak in heroic Gate of the Setting Sun.

Now we get to the good bit, sexy weapon slots… (note, that does INDEED say slots, don’t freak out from your double take.. dirty minded reader you..)

Weapon – Klatith, Fangs of the Swarm

There are a few weapons available, all 463, all same dps. They are all 3.00 speed, with the only exception being Yan-Zhu’s Pressure Valve (but guns are so noisy, and gun violence seems to be an obvious problem in today’s society. So let us say NO to guns!). Klatith is packing some crit and haste, and at a 476 ilvl, it is the highest quality ranged wep we can get pre raid. It is indeed a bow, granting trolls their expertise bonus. Tabana from WHH has kindly informed me that the bonus is not bow specific, and it is indeed for just ranged weps in general. Bows are still my choice. Go pick up this pretty purple premium plum puckering princess from Raigonn in Heroic Gate of the Setting Sun.

My choice of trinkets; there are a few on offer (including one dedicated to Gerp from ‘The Instance’), yet here are my choices.

Trinket #1 – Searing Words or Flashing Steel Talisman

Neither trinket has an agi bonus on equip, yet looking at searing winds, the crit is very appetising (around 1.41% of crit provided) and the proc of 3,386 agility for 25 seconds isn’t too shabby either. The Flashing Steel Talisman has an on-use proc of 4,232 agi for 15 seconds (on a 1.5 min CD), as well as having a large amount of hit. This should allow a little bit of breathing room now we have to account for 2 caps (expertise and hit). Grab Searing Words from Darkmaster Gandling in Heroic Scholomance, nd pick up Flashing Steel Talisman from Commander Durand in Heroic Scarlet Monastery.

Trinket #2 – Windswept Pages

You can’t really look past the one good trinket that does indeed HAVE a standard agi component; a passive 847 is very, very nice. The haste proc isn’t my favourite, but it definitely won’t be a dps loss. Get a read of this (get it, windswept pages?!) from Lorewalker Stonestep in heroic Temple of the Jade Serpent.

The trinkets are subject to change, these are my personal preliminary choices, yet I am sure I will play around with later and find out the theoretical BiS (not going to lie, it felt a tad weird typing ‘I will play around with female dwarf’).


Here is a funky table where you can see all the mentioned items, the dungeon they are found in, plus the boss they drop from.

Gate of the Setting Sun will be a first visit once you have the required ilvl ;)

Dungeon Item slot Boss X
Gate of the setting sun Helm Commander Ri’mok
Gate of the setting sun Belt Striker Ga’dok
Gate of the setting sun Feet Raigonn
Gate of the setting sun Ring Sanpteir Kip’tilak
Gate of the setting sun Bow Raigonn
Scarlet Halls Shoulders Armsmaster Harlan
Niuzao Temple Neck Flameweaver Koegler
Niuzao Temple Back General Pa’valak
Niuzao Temple Chest Wing Leader Ner’onok
Niuzao Temple Hands Commander Vo’jak
Ahn’Qiraj Wrists Sha of Violence
Stormstout Brewery Legs Hoptallus
Temple of Jade Serpent Ring Liu Flameheart
Temple of Jade Serpent Trinket Lorewalker Stonestep
Scholomance Trinket Darkmaster Gandling
Scarlet Monastary Trinket Commander Durand

This second table is for all of you ‘copy-pastas’ out there (mmm… pasta). You are welcome.


Thanks to Samigina for pointing out that I looked over the Epic bow from Gate of the Setting Sun, Cheers mate :)


Mentoring some, berating others – just another day in WoW

As hunters, we wield a great amount of power – we are the sexiest in wow, and thus make others feel better. We destroy people with our saucy moves and leet skills, and we nuke the crapola out of raid bosses, jumping to the top of the charts where we can*. As Uncle Ben would say ‘with great power comes great responsibility” and that is very true when it comes to us hunters.

I feel that this clip could be symbolic of a discussion between a wise, awesome hunter and a young inexperienced hunter..



A derogatory term for any player in the MMORPG “World of Warcraft” who plays a hunter as their main character and so has developed bad habits and inferior skills for working in groups. Huntards often fail to watch their threat and use their “feign death” ability at the wrong moment, causing party wipes.
‘Everything was going well until the stupid huntard pulled aggro off of one of the elites, brought it back towards the casters, feigned death, then failed to get his mob off the priest. Last time I ever group with that d-bag again!’

If you ARE going to do it, do it right (wear your pvp gear)

The term Huntard is not the best thing – when used in a derogatory sense. it is a way to shut down us as a class, and is a quick insult to be used in a generalization. At the end of the day, you need to cop these ‘insults’ on the chin, don’t take it too seriously.
Now let’s face it, as a mmo, wow is an extremely social game, and we have all come across.. let’s say.. the less ‘impressionable’ kind of people in this game. the anonymity of the internet allows some sense of justification to these internet heroes who would chose to make uninformed observations directed at general groups (not just talking about hunter-bashing here). Sometimes that ‘huntard’ (or player of another class) is trying to learn, we didn’t all start off amazing at this game (except for me), no matter how much we like to think we did (daaayyaaammm, caught myself out there!).

So why the heck am I doing a semi-serious post?! Well – Blizz recently announced (on select servers) their mentoring programme. This mentor programme is an opportunity on select realms for guilds to open up and accept many new players seeking a home – for the duration of the mentoring-period, your guild takes on a different name and you are pretty much there to lend a hand to the fresh meat – teach them how to not be a huntard!

This opportunity got me thinking, and I put the information forward to my guild – not to exactly say we should do it, yet more to bring up some good discussion. The next day I was cruising around on my main, and noticed a hunter in trade chat asking about trinkets (he was asking in regards to which valor trinket to take). I ended up whispering him and talking to him for a while about his gear. As time passed I referenced him to my builds I have posted on this site, as well as helping him understand his ability priority – I realized that this person (who had very limited knowledge of the class) was just a nice guy trying to do his best – not saying that I am a total jerk who immediately thought he was a spaz… My point is that even though my particular guild may not take on the Mentor programme, there is nothing stopping any of us fantastic hunters from mentoring within our own realms. I have always helped out guildies and friends with hunter gear advice, rotation questions, build knowledge, as well as going over parses for raid leaders to help find out why some members may not be performing to their full potential. The knowledge we build while playing this great class should be passed on to others – there is no harm in helping alleviate the ‘huntard’ term all together! So don’t be quick to judge, have a chat! Make a name for yourself as that awesome guy or girl that is friendly and a great person to chat to about huntering.

So my new hunter buddy asked if I wanted to come to an LFR, hopefully to score him some loot (sorry other people who may have been in that run). It had been a looooong time since I had ventured into an LFR on my main, and I was looking forward to seeing what it was like since my last visit. If you haven’t run LFR in a while, and there is a hunter pal to help out – do it. You feel like a God; heroic gear skews everything in your favour :P

I was actually unable to roll on anything for my hunter companion, yet I had a bit of fun and melted some boss-face…

Yet oh the humanity..

I am no stranger to a-holes wiping an LFR (pulling extra trash, engaging the boss etc), after all I have some alts I play. Yet the most annoying thing I come across in this previously mentioned and infinitely acknowledged socially immersive game is the generalizing tool in some runs (this goes double for random battlegrounds). Something happens, maybe one person wiped – maybe a couple of people did the wrong thing.. There is always that one tool who is quick to point out that EVERYONE is terrible – If you are this person, go have a chair thrown at you – it is not helpful or constructive to call the whole team/raid bad especially if you yourself are barely contributing to a better outcome. I managed to not only shut down one nay-sayer in this LFR, he was also kicked – I believe several people used that great little report function that can specify the rule breach.

So, morale of this post; go out there! Help out your fellow hunters! Just don’t be a wanker :P


* note, these scenarios may not always be true – except the sexy part – that is easily true.